Room 1 – Business and esports

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8:30am – 9:00am

Registration

Register at the front desk to get your event info
We will also have info in relation to networking sessions, lunch and the after party.
}

09:00am – 09:15am

Welcome Speech

By Theo Goyvaerts, CEO of Aeonspark Events Limited & GeX

Welcome speech for the Dublin Games Summit
Theo will welcome everyone to the Dublin Games Summit and will briefly outline the day for everyone
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9:15am – 10:00am

Opening Keynote: Esports 2018: Leaders of a new frontier

By James Dean, Founder & Director of ESL

More info
James Dean will look at the amazing progress of bringing new non-endemic sponsors and game devs into the esports scene while delving into some facts and figures of where the industry is currently at. He will recap on some of the amazing wins that the UK esports scenes have gripped while looking to the future at what esports will be like!
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10:15am – 11:00am

Esports and Education: Beyond the Curriculum

By Mark Jordan, VP of Communications of Kinguin

More Info
Esports are often positioned at odds with education, but the reality is rarely what we expect. Learning has changed, and traditional education has struggled to keep pace. We will briefly explore how through esports and gaming, educators can connect and engage with students on a wide variety of subjects and disciplines.
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11:15am – 12:00pm

Designing Gear for Gamers

By Cormac Ó Conaire, Creative Director of Design Partners

More info
Competing in high stakes gaming competitions requires the design and development of highly specialized equipment, perfectly tuned to match the esport athlete’s requirements. For over 20 years Design Partners have collaborated with brands in the industry to design new and exciting products and peripherals for gamers. Cormac will provide an insight into the creative process involved in designing gear for gamers, and how innovative ideas are conceived and developed for mass production.
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12:15pm – 13:00pm

The evolution of Business Models for Games

By Rick Gibson, CEO of BGI

More Info
A quick look at the evolution and future of games business models from freemium to loot boxes to regulation
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13:00pm – 14:00pm

Networking Break

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14:00pm – 14:45pm

Esports & IPs: Sensitive balance of Business

Panel led By Andrew Tzialli, Partner of Philip Lee
Panelist: David Yarnton, Adam Whyte, Kieran Holmes-Darby

More Info
Panel led by Andrew as they will look into the balance between companies and IPs which are handled in this esport era. They will discuss how tournament organisers and game publishers can sometimes clash over IPs and the delicate balance that can be easily destroyed.
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15:00pm – 15:45pm

Community – the foundation of competitive gaming

By Craig Fletcher, Founder of Multiplay & Wicked Sick

More Info
More Info coming soon
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16:00pm – 16:45pm

Esports: For the players or for the Viewers?

Panel led by Pedro Honório Da Silva,  Co-founder and Managing director of Qwatti Esports
Panelist: Matt Fawdrey, James Dean

More info
Pedro will be leading a panel that will look into one of the core principals of esports, is it for the players or the viewers? Without one or the other, the scene would not develop. They will look into this topic deeper as they explore this relationship with clubs, IPs and Tournaments while holding the viewers in similar attention!
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17:00pm – 17:45pm

Evolution of Esports the Good The Bad & The Ugly

By David Yarnton, Chairman to esports sub-group of Ukie and Director of Gfinity

More Info
In so many industries when you have rapid growth there tends to be growing pains Esports is no different. Most other sports have evolved over 100’s of years and the infrastructure, culture and rules both written and unwritten have had time to evolve and develop. Esports has hit the ground running and there are many positive aspects to the industry but also many issues. What can Esports be proud of and what aspects of other industries and sports should they draw experience from whilst avoiding the pitfalls.
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17:45pm – 18:00pm

Aeonspark Events Press Release

By Theo Goyvaerts, CEO of Aeonspark Events & GeX

More Info
Theo will be giving a press release on Aeonsparks Events for the next year and to give a detailed view of each new event to come! He will also give insight to numerous projects that Aeonspark Events are currently working on in the Irish Gaming Scene.
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18:00pm – 18:15pm

Closing Speech

By Theo Goyvaerts, CEO of Aeonspark Events & GeX

More info
Theo will close the day with a quick speech to highlight the talks of the day and to give more information for the afterparty
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18:15pm – 18:30pm

Networking & End of Day Event

More info
As we finish up, we will move to the bar upstairs before leaving the venue for the after party. This time can be used for networking, meetings or getting some dinner.
}

19:00pm till Late

Dublin Games Summit After Party

Location is Lillie's Bordello off Grafton Street

Room 2 – Future of Gaming, Diversity and Health

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8:30am – 9:00am

Registration

Register at the front desk to get your event info
We will also have info in relation to networking sessions, lunch and the after party.
}

09:00am – 09:15am

Welcome Speech

By Aine O’Donnell

Welcome speech for the Dublin Games Summit
TBC
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9:15am – 10:00am

Let’s Talk Games: Why diversity in the gaming industry matters today

By Ayse Dibek, Account Manger for Facebook Gaming Global

More Info
The Future of Gaming and Diversity track will be opened by key sponsor of the Dublin Games Summit, Facebook. This session will share some inspiring stories and demonstrate Facebook’s commitment to transform the gaming industry for the better by encouraging people from minority and diverse communities into the industry.
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10:15am – 11:00am

Custom Built Computer Games for Mental Health

By Gary O’Reilly, Director of the Doctoral Training Programme in Clinical Psychology at UCD

More info
This talk describes our range of custom built computer games and apps that help young people manage mental health difficulties.  Our games are designed for young people to play with a mental health professional to help them learn skills from evidence-based mental health interventions for anxiety and low mood.  The talk will describe our current range of games, the evidence behind them, and how they are made available on a sustainable not-for-profit basis.
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11:15am – 12:00pm

Gap between Game Development and Education

Panel led by Gary O’Reilly, Director of the Doctoral Training Programme in Clinical Psychology at UCD
Panelist: David Williams, John P Healy

More info
This panel will look into the gap between game development and education in Ireland. They will look into how Irish perspective of video games are slowly changing along with the education of developing games. But is it really that simple? In the end, game development is constanly changing and evoling which means Education needs to follow suit to close the gap.
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12:15pm – 13:00pm

Hack and Slash: Hacking Games for Fun & Profit

By Eoin Keary, Founder & CEO of Edgescan

More Info
Attacking video games, from innocent fun to cyber crime. Video game security is as important as financial services security given the number of players and revenues involved.

From denial of service attacks & breach to intellectual property theft, video game hacking is not only a real issue, but also a threat to the online gaming ecosystem.

In this talk Eoin shall discuss how such hacks and exploits can occur, the challenges associated with being secure and keeping “the lights on” and how to prevent hackers “having all the fun”.

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13:00pm – 14:00pm

Networking Break

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14:00pm – 14:45pm

Fitting a Square Peg into a Mobile Hole

By Ed Perkins, Head of Production for Square Enix

More info
Ed will be taking a look at the strategy used when he was rebuilding the mobile publishing team at Square Enix
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15:00pm – 15:45pm

Sex, Antics & Drama: Modern sitcom for Digital Age

Panel led by Antitinkerbell, Content creator at Mixer
Panelist: GeekyLuLu, Nozzabox, Unicorn Gaming, Shanzay Usama

More info
Antitinkerbell and her panel will explore the challenges and landscape of the streaming era as they look into sometimes the most topical issues that streamers face or stigma encounter. They will look into diversity of streaming can sometimes be smothered as some streamers will look to use sexual appeal, werid antics and sometimes over the top drama to entertain their viewers.
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16:00pm – 16:45pm

Future of VR

By Sam Watts, Director of Immersive Technologies at Make Real, Part of Makemedia

More info
Looking at the current situation of VR games development and funding, with publisher uncertainty and few titles breaking even let alone profitable sales revenues amongst a relatively small install-base, I’ll cast an eye over what developers can do to be successful in the marketplace; budgets, size of team, how to market and promote, where to release titles and what business models to approach before looking at what’s coming down the road to improve matters and restore stability and sustainability in the marketplace
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17:00pm – 17:45pm

Reality or Fantasy: Boundaries being destroyed

Panel led by Sam Watts, Director of Immersive Technologies at Make Real, Part of Makemedia
Panelist: Jonny Cosgrove, Terry Madigan, Camille Donegan, Robert Bogucki

More info
This panel will look further into VR and how it’s shaping our perspective of realistic experiences, but how far will it go? We will look to explore how future VR can be explored into the realm of Fantasy or Reality as the technology progress enough to give a heightened experience for the user- but is this a good thing?
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17:45pm – 18:00pm

Closing Speech

By Aine O’Donnell

More Info
Aine will recap the day and invite everyone to attend the After party at Lillies Bordello
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18:00pm – 18:30pm

Networking & End of Day Event

More info
As we finish up, we will move to the bar upstairs before leaving the venue for the after party. This time can be used for networking, meetings or getting some dinner.
}

19:00pm till Late

Dublin Games Summit After Party

Location is Lillie's Bordello off Grafton Street

Room 3 – Game Development & Engineering

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8:30am – 9:00am

Registration

Register at the front desk to get your event info
We will also have info in relation to networking sessions, lunch and the after party.
}

09:00am – 09:15am

Welcome Speech

By Adam Cunningham, MC and Artists

Welcome speech for the Dublin Games Summit
Adam will welcome everyone to the Dublin Games Summit and will briefly outline the day for everyone
}

9:15am – 10:00am

Opening Keynote: A History of Havok

By Steven Collins, CO-Founder of Havok and Director of Frontline Ventures

More Info
Steven Collins will document and explore the history of Havok and what made the Iconic studio stand out from the crowd.
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10:15am – 11:00am

State of the Indie-stry

By Jen Carey, Founder of Fickle Games and board member of IMIRT

More Info
A look at the independent games industry and community in Ireland with a focus on current obstacles and what can be done to encourage growth.
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11:15am – 12:00pm

EA – The Journey to Live Service

By Alex Mann, Associate Development Manager at EA Games

More Info
With the games industry quickly evolving much like other entertainment mediums into a live service, EA, much like most game publishers was faced with the question of how did we need to grow to survive in this new landscape? Join Alex on a journey around how EA’s grown new teams and evolved from single player boxed games into a live service provider, and where we see the evolution moving next.
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12:15pm – 13:00pm

The Decision to Play

By Sophie Sampson, Director of Matherson

More info
See each moment of the decision to play unfold, from a potential player’s first glimpse to the change in body language as they lose themselves in a game. I’ll share design language and learning developed over years of making games played in the real world, from streets to museums.
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13:00pm – 14:00pm

Networking Break

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14:00pm – 14:45pm

Reboot: Lessons from Starting Over

By Travis George, Director of unannounced games studio and Game Developer

More info
In this talk, Travis will recount his personal journey during the rise of League of Legends along with the trials and tribulations that come with unexpected success, what made the team so special, and how his experiences are shaping the new company he recently co-founded.  Join Travis as he shares valuable lessons to be learned which should prove insightful for anyone working in games today.
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15:00pm – 15:45pm

Indie or AAA: Aspiring goal or pitfall

Led by Travis George, Director of unannounced games studio and Game Developer
Panelist: Jen Carey, James Brady, Oliver Masclef

More Info
Travis will be leading a panel to explore more between AAA and Indie studios. The panel will argue the case for both sides as they delve into the obstacles they often meet setting up their studios. But should they set up a AAA studio and aim at the big league or create an Indie studio to create a cult classic.
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16:00pm – 16:45pm

Broadcast your Success

By Kathleen Evers, Founder of 4EverGames

More Info
How Devs can use broadcasts to livestream audiences as a powerful marketing and UA tool. Broadcast compelling livestreams that increase fan engagement and drive new revenue, all in one tool.
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17:00pm – 17:45pm

Getting the most from Game Jams

By Jo Summers, Executive Producer of Global Game Jam

More
Jo takes you through a quick introduction to what game jams are, format examples and how they make an important contribution in game development community and culture. She then highlights a few topics to think about as an attendee or organiser to get the most out of your jam.
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17:45pm – 18:00pm

Closing Speech

By Adam Cunningham, MC and Artist

More info
Adam will round off the day by covering the content of the day.
}

18:00pm – 18:30pm

Networking & End of Day Event

More info
As we finish up, we will move to the bar upstairs before leaving the venue for the after party. This time can be used for networking, meetings or getting some dinner.
}

19:00pm till Late

Dublin Games Summit After Party

Location is Lillie's Bordello off Grafton Street

The schedule can be subjected to change