Ireland in Gaming

There is so much potential for the video game industry to grow in Ireland, which is one of the main reasons our small team chose to establish here.  The industry in Ireland is vibrant, but there’s more room for growth, especially in larger sc studios with their worldwide headquarters based here.  Given the fantastic mix of creativity and technology that exist in the country, combined with the quality of life available, there is no reason Ireland can not be a destination for more of the industry’s top talent”.

-Travis George – DGS Keynote and Game Developer

Sponsors

Edgescans
“Personally I’ve always wanted to be involved in the gaming industry since the late 90s. I’m afraid I never got the chance, my first job was a developer for telecoms followed by a move to software development  for the banking sector 🙁
Working with game developers and the industry overall is a great opportunity for me personally but also for edgescan
Supporting the DGS is a proud move for us, giving edgescan the opportunity to support something we all enjoy.
Game development is at the leading edge of the software industry with challenges from optimization & scale  to performance and rapid deployment but all of which must be done in a secure manner. I’d believe edgescan provides the security coverage and scale required for such a rapidly changing industry helping game developers and players enjoy this exciting industry securely”..

.. Eoin Keary – CEO Edgescan

Facebook Gaming

“Facebook has a rich history in broadening the audience for playing and building communities around games. Dublin has also been home to Facebook’s EMEA HQ, our largest office outside Silicon Valley, since 2009. We are excited to be a key sponsor of the inaugural Dublin Games Summit and of the diversity track at this year’s event. Facebook is committed to supporting diversity initiatives in games and encouraging people from minority and diverse communities to lean in to the industry and into leadership positions. We are looking forward to sharing some inspiring stories and demonstrating Facebook’s commitment to transform the gaming industry for the better”

– Rick Kelley, VP of Global Gaming, Facebook

Design Partners

Design Partners is a strategic product & interaction design agency. We grow brands by designing exceptional product experiences that make life better. Combining strategy with execution, we deliver beautiful, innovative and differentiated design. For over 30 years we’ve been designing best-selling and award-winning product experiences for brands around the world in our three specialist categories: Consumer, Healthcare and Professional. Design Partners are experts at designing gaming peripherals and for the past 20 years our dedicated product development team has created multiple world-best-selling peripherals with leading gaming brands. Naturally, we are delighted to partner with Dublin Games Summit to help highlight home-grown talent as well as establish Ireland as a European games hub.

– Ronan Fitzsimons, Business Development Manager

Speakers

Rick Gibson

CEO of BGI

1. Who are you?
I’m Rick Gibson, CEO of the BGI, a new agency celebrating UK games culture which is backed by over 500 games, arts, education and finance organizations.
2. What do you do?
I run a videogames museum, devise unusual research into games culture, am raising investment for skills programmes and working a lot with arts organisations.
3. Why are you speaking at DGS?
I’m keen to meet the Irish games sector, play the latest Irish games and share some of my experience of 20 years in games.
4. Fun Fact about yourself?
I devised and launched the world first animated newscaster, Ananova, a procedurally generated animated newscaster who read out live news feeds at the height of the dotcom boom before being sold to Orange in 2000 for £95m.

Eoin Keary

CEO & Founder of Edgescan

1. Who are you?

CEO of Edgescan &  Director at BCC Risk Advisory

2. What do you do?

Im the CEO of edgescan and help make sure we keep our clients secure

3. Why are you speaking at DGS?

Supporting the DGS is a proud move for us, giving edgescan the opportunity to support something we all enjoy. Game development is at the leading edge of the software industry with challenges from optimization & scale  to performance and rapid deployment but all of which must be done in a secure manner. I’d believe edgescan provides the security coverage and scale required for such a rapidly changing industry helping game developers and players enjoy this exciting industry securely”..

4. Fun Fact about yourself?

I used to play the bass guitar in a metal band.

Cormac Ó Conaire

Creative Director for Design Partners

1. Who are you?
Creative Director in Design Partners.
2. What do you do?
Designs physical and digital products and experiences for brands around the world, such as gaming headsets and their software user interfaces.
3. Why are you speaking at DGS?
Ireland is fast becoming a hotbed for creative talent in gaming, from developers, to designers, to gamers. DGS is a great opportunity for us to connect, learn and collaborate together. Having spent over a decade designing gaming peripherals for international brands (and more recently working in AR and VR), I wanted to share the great work the team at Design Partners have been doing in the gaming industry. I’ll give an insight into the creative process involved in designing gear for gamers and how innovative ideas are conceived and developed for mass production.
4. Fun Fact about yourself?
I designed the #1 selling gaming mouse, keyboard and headset in the world.
I play keys in reggae band After the Ibis.

James Dean

Founder and Managing Director of ESL UK

1. Who are you?

James Dean is the founder and Managing Director of the ESL UK subsidiary, building the ESL brand and community on a regional level.

2. What do you do?

ESL is the world’s largest esports company with 15 offices spanning the globe. The UK office has maintained 50%+ year-on-year growth since it’s foundation. It operates the UK’s longest running national esports tournament, the ESL Premiership currently spanning 4 gaming titles. To this date, ESL still holds records for the largest ever online audience for a UK esports tournament.

3. Why are you speaking at DGS?

Fascinated to see the potential of esports in Ireland.  There has always been hints of opportunity, but to finally see a coordinated B2B summit which will cover esports is fantastic news, and we’re extremely pleased to be able to support the initiative.

4. Fun Fact about yourself?

I’ve always been a gamer and a geek at heart.  I hacked my schools network so we could install and play Quake on LAN during lunchtimes (until we got caught).  My other passion was film, editing videos from the age of 12 and ending up spending 2 weeks at the BBC for work experience.  The possibility of video production became a remote possibility after I followed a career in computers and gaming.  Esports has changed all that and now I work in both worlds, I couldn’t be happier!

David Yarnton

Chairman to Ukie and Director of Gfinity

1. Who are you?
Director of Gfinity Ltd the only listed eSports company in the United Kingdom and the first company in the world to launch a dedicated eSports arena in London
2. What do you do?
In addition to Gfinity I am involved in the sports industry with a couple of digital start-ups and prior to that was a senior executive with Nintendo for 17 years.
3. Why are you speaking at DGS?
For centuries Ireland has been one of the literary centres of the world with so much creative talent emanating from Ireland like Bram Stoker, James Joyce and Oscar Wilde; now Ireland is the centre for so many new tech companies and creativity that it truly does punch above it’s weight on the world stage
4. Fun Fact about yourself?

 I’m a Level 2 RFU qualified Rugby Coach and manage a team playing in the National League, basically I am a glorified waterboy!

Mark Jordan

VP of Communication for Kinguin

1. Who are you?
I’m the VP of Communications at Kinguin and the parent of an avid gamer
2. What do you do?
I create the strategy and story for how Kinguin fits in the gamer and esports ecosystem
3. Why are you speaking at DGS?
Because I’m passionate about making gaming and esports more accepted by the mainstream
4. Fun Fact about yourself?
I have moved 38 times in my life, so everything I own fits in 3-5 suitcases

Andrew Tzialli

Partner of the Corporate team at Philip Lee

1. Who are you?
I’m a partner in the corporate team at Philip Lee, working in Dublin and London.
2. What do you do?
I advise clients on M&A and venture capital investments, with much of my work being for clients involved in disruptive technologies, such as esports, cryptocurreny/ blockchain.
3. Why are you speaking at DGS?
It sounds like a great event, very good speaks and a good location.
4. Fun Fact about yourself?
I have completed four skydives in America, Australia and New Zealand

Matt Fawdrey

Esports Manager for Maverick

1. Who are you?
I’m Matt! I’ve played far too many games and won some tournaments, I ran a large LoL UK community page, founded Leeds University Esport Society, did post graduate research on marketing within esports, worked with Ebuyer on their marketing within esports and now I work at Maverick!
2. What do you do?
I work as Head of Esports at Maverick, the most awarded and established video gaming creative agency in Europe! My role includes marketing, strategic development and a healthy amount of creative!
3. Why are you speaking at DGS?
I chose DGS as it is positioned to become one of the top gaming / esport conferences within the UK and potentially Europe! Why wouldn’t I go?!
4. Fun Fact about yourself?
I’m an Ezreal main!

Pedro Honório da Silva

Co-Founder & Manging Director of Qwatti Esports

1. Who are you?
My name is Pedro Honório da Silva and I am the Co-Founder and Managing Director of Qwatti.
2. What do you do?
I’ve been implementing eSports projects mainly in European Soccer Clubs since 2016, where I focus on connecting the Sports Franchises & brands with a younger generation of fans, through different Fan Engagement strategies, Content Generation and Marketing Activations for these brands and their sponsors, while keeping focus on player management and performance.
3. Why are you speaking at DGS?
Because I’m very interested in being a part of the development of the gaming and esports scene in Ireland which is very greenfield at the moment. I believe initiatives like DGS and DGW will change the landscape of Irish gaming and esports as we know it and I am delighted to be involved.
4. Fun Fact about yourself?
I play computer games since I got my first computer back in 1986 (which makes me an old person), but I totally suck at FPS games! Can’t aim & shoot properly!

Sam Watts

Director of Immersive Technologies at Make Real, Part of Makemedia

1. Who are you?
I am Sam Watts, the Director of Immersive Technologies for a rapidly growing studio in Brighton, South-East UK called Make Real
2. What do you do?
I’ve been working there for 5 years, having joined to deliver a warehouse scale mixed reality construction site training project, but was allowed to go on a journey of discovery to learn about what the current wave of VR can (and can’t!) do. Prior to that I’ve worked on global MMOs, such as Guild Wars, for NCsoft and addictive Facebook games like Farmville, for Zynga
3. Why are you speaking at DGS?
Dublin and Ireland has a vibrant base of games companies, from the small to the massive, and it’s an exciting opportunity to get across the sea to meet and expand networks with those looking to get into VR development.
4. Fun Fact about yourself?
Through a random internet stumble across a photo of Craig Charles (Lister in the TV show Red Dwarf) playing our first VR game Radial-G : Racing Revolved, at the Kotaku-UK games tent at Glastonbury festival a couple of years ago, I ended up going to his house to present him with a VR-Ready PC and Oculus Rift, which he promptly forgot the Windows password for and, knowing that I listen to the CC Funk & Soul Show on BBC 6Music each Saturday, did a shout out asking me to remind him what it was!

Camille Donegan

General Manager & Producer for VR Ireland

1. Who are you?
I’m General Manager and Creative Producer at Virtual Reality Ireland. My background is 15 year parallel careers in the Arts (actor, then producer across multiple mediums radio, theatre, video and film) and Tech (software developer then project manager). When I had my first VR hit, it was a complete Eureka moment for me… “This is where I fit 🙂 “
2. What do you do?
I’ve been exploring how VR can impact our lives at work and at play since early 2015.

Currently I am developing 3 products – a VR meditation app focused on the sacred sites of Ireland, an AR heritage app that brings stories of lesser known heritage sites to life, and I am co-founder of a VR Training Tool startup along with psychologist and coach Dr. Celine Mullins.

3. Why are you speaking at DGS?
I love sharing my passion for Virtual Reality and discussing topics like production workflow, bridging the gap between creatives and techies, VR storytelling, presence and immersion and UX design and principles.
4. Fun Fact about yourself?
I hug trees and don’t care who sees me!

Robert Bogucki

Founder of Fathomable Ltd

1. Who are you?
I’m a VR developer/Technical Artist at Immersive VR Education, and founder of VR consultancy Fathomable.
2. What do you do?
The path which brought me to VR development was somewhat convoluted, as for the longest time my career was in offshore oil industry. Although getting into the hydrographic line of work incidentally had a lot to do with my interest in computer visualisation, the actual work didn’t. I kept the flame going through passion side-projects which were on the artistic side of things.

The turning point was sometime during the few years while I was developing my VR experience GNOSIS (bringing together all my prior obsessions), when I truly realized this is what I want to do fulltime from now on.

3. Why are you speaking at DGS?
The opportunity to meet and exchange ideas with prominent VR enthusiasts is not something I’d pass on easily! As they say, philosophy is a team sport, and so is co-creating a nascent field of technology/art-form. Looking forward to a supremely inspiring discussion!
4. Fun Fact about yourself?
The first computer I made graphics on was the 16-bit Amstrad PC1512, but it wasn’t until I experienced the Atari 130XE’s GRAPHICS 11 mode that I became really hooked!

Ed Perkins

Head of Production for Square Enix

1. Who are you?
I’m Ed Perkins and as Head of Production for Square Enix
2. What do you do?
my job is to take our console IPs and translate them to the mobile platform by partnering up with some of the best mobile developers in the world
3. Why are you speaking at DGS?
I wanted to do DGS as it’s a great opportunity for me to connect with and learn from people facing similar challenges in the industry; plus it’s my first time giving a talk so at least I know there will be plenty of Guiness about to calm my nerves beforehand
4. Fun Fact about yourself?
A slightly dodgy fact is that I blagged my way into games by printing fake business cards to get into an industry drinks..

Antitinkerbell

Content creator for Mixer

1. Who are you?
I am Antitinkerbell but everyone calls me Tink. I’m from Dublin Ireland but live in the Netherlands where I work full time. 
2. What do you do?
I am a fulltime engineer for a Hifi company and also a Partner Streamer for Mixer.com. I like solving puzzles and winning.
3. Why are you speaking at DGS?
I think it’s a brilliant opportunity to speak about my passion in gaming and as an entertainer on a live platform. It would be great to meet my peers who share the same interests and have the conversations about the way gaming is moving forward. 
4. Fun Fact about yourself?
I love mango & Tea! I was one of the first streamers of Mixer to have an Xbox achievement made for me by Xbox. 

GeekyLULU

Content creator for Mixer

1. Who are you?
My name is GeekyLulu and I am a partnered streamer on Mixer. I am also a single mommy and gamer
2. What do you do?
Gaming is my passion and has always been a great release for me. I think we all know that life can be stressful and for me personally, gaming is how I relax and de-stress. Sure it can always be challenging to find time with the school runs and general day to day, but I think its always important to make time for yourself
3. Why are you speaking at DGS?
DGS is a celebration of that. That’s why I love DGS. Here we are all Gamers. And Gamers are great people.
4. Fun Fact about yourself?
I am a Portuguese national, living in Ireland with an American Accent. 

Unicorn Gaming

Content creator for Mixer

1. Who are you?
Well, I’m Unicorn Gaming but usually get called Uni. Actually I get called Uni more than my real name! I’m a 25 year old gamer who has been gaming for over 20 years now, is UK based and an LGBT+ streamer. 
2. What do you do?
I’m a partnered stream over on Mixer, the Microsoft owned streaming platform where I stream a variety of games ranging from PUBG to The Long Dark and everything in between. Been streaming for just over a year and originally started on PC Tom Clancy’s Rainbow Six Siege but now I’ve branched out to Xbox, PS4 and Switch.
3. Why are you speaking at DGS?
I will be speaking at DGS to talk about diversity in streaming with fellow diverse members of the streaming community. Being an open member of the LGBT+ community I will be talking about my experiences, my hardships, achievements and the travels I’ve gone on in my streaming career.
4. Fun Fact about yourself?
I was both the first English and LGBT+ person to stream at the NYC flagship Mixer studio

Nozzabox

Content creator for Mixer

1. Who are you?
I am Nozzabox i am a full time streamer on Mixer.com which was recently purchased by Microsoft
2. What do you do?
I have been streaming now for around 2.5 years i spent a year on Twitch building up the start of my career building a following of 3.5K following there, but i wanted something new so i moved over to Beam and piled the hours in. After 4 months of working my butt off i was offered Partnership which was the next step to my career
3. Why are you speaking at DGS?
I wanted to talk at the DGS because i knew it would be a great opportunity to talk about what i love to do which is streaming and help others learn more about mixer and more about streaming in general.
4. Fun Fact about yourself?
I am married with 3 wonderful kids and my family is everything to me my goal in life is to make them proud of which my oldest son loves to brag to his friends about is Dad being a Partnered streamer on Mixer to his school mates.

Shanzay Usama

Creative Development & Media Manager at Maverick Media

1. Who are you?
Physical Description: female BAME – ticking all the minority boxes. Personality: involves being creative, being an overachiever, & making unsolicited comments in group chats (usually involving gifs/memes). Obsessions: TV, pop-culture, YouTube, the MCU, & videogames (obviously). History summarised: it wasn’t a straight path – pharmacology, law, journalism, TV, now videogames – it was logical though, ask me about it sometime.
2. What do you do?
My boss asked me the same question recently – I have yet to answer him. I’m the Creative Development & Digital Media Manager at Maverick – an Award Winning Creative Agency that’s been in the industry for almost 2.5 decades.
3. Why are you speaking at DGS?
I’d like to contribute to the compelling & important discussions being had during DGS and bring my diverse background to it – being part of a conference alongside some really incredible and impressive people from the industry is an added bonus. Also, someone decided my opinions will be interesting – you should probably fire them.
4. Fun Fact about yourself?
Victor Garber gave me food once. I was dying after a really long day running the press office at MCM Comic Con & he was like a superhero saving my overdramatic life (the irony of it) – I may have fallen in love and possibly cried (but that could just have been the exhaustion).

Prof Gary O’Reilly

Director of the Doctoral Training Programme in Clinical Psychology at UCD

1. Who are you?
My name is Prof Gary O’ Reilly
2. What do you do?
I am Professor of Clinical Psychology at the School of Psychology University College Dublin.  I am also a practicing Clinical Psychologist in the Irish public health system. I am both an active researcher and practicing clinician.  My main research interest is how do we use technology to make evidenced based mental interventions more accessible to young people.
3. Why are you speaking at DGS?
The aim of our work is to take evidenced based interventions for common mental health problems, to combine them with custom built computer games and apps, and make them available for free or on a sustainable not-for-profit basis.  We think this combination makes mental health interventions less stigmatising and more user friendly for young people. It also allows us to simplify some of the ideas in mental health interventions and make them easier for young people to understand. We create computer games and apps that young people use in mental health clinics with a trained professional.  
4. Fun Fact about yourself?
One of our apps features a man eating sheep from Connemara.

Steven Collins

Co-founder of Havok and Partner of Frontline Ventures

1. Who are you?
I’m Steve Collins, I’m Irish but I now live in London.  I’m a computer scientist by trade, studied in Trinity College Dublin and went on to work there as an academic and researcher, and then switched to being an entrepreneur, co-founding 3 different software companies including Havok.
2. What do you do?
I’m now a partner with a venture capital firm based in London called Frontline Ventures. I seek out and invest in early stage software companies.
3. Why are you speaking at DGS?
I’ve always loved games, and have been involved in the game industry from the start of my career.  I’ve always wanted to see a larger game industry here in Ireland, and hopefully events like DGS can contribute to that. 
4. Fun Fact about yourself?
I wrote my first computer game when I was 16, which was released for the Commodore 64.  Very weirdly it just got released again as part of the bundle of games with the C64 Mini.

Jen Carey

Fickle Games

1. Who are you?
I’m Jen, I’m the Founder of Fickle Games and primarily work as the lead game designer and board member of IMIRT
2. What do you do?
I work in tech by day and run a company that makes games by night. Somewhere in that I also lecture in games and help out as a board member of Imirt: The Irish Game Makers Association, running events, helping people get their games out to an audience and advising people on the Irish games industry.
3. Why are you speaking at DGS?
I think the Dublin Games Summit can really help with that. Having our own event that Irish people can afford to go to and attracts people from overseas would be amazing. 
4. Fun Fact about yourself?
I like making bad puns so much I made a game about them.

Alex Mann

Developement Manager for EA Games

1. Who are you?
Development Manager for Development teams based in EA Ireland, and a hobbyist of online games and communities.
2. What do you do?
I manage the Galway development teams of automation tools & frameworks used for testing and development at EA studios worldwide. I’ve had the pleasure of working with a focus around EA’s live services during my time with EA over the past 7 years, and I run several online events within our Battlefield community.
3. Why are you speaking at DGS?
I’m passionate about the games industry and where we’re heading, and love talking to people about it – Looking forward to being at the first DGS!
4. Fun Fact about yourself?
I’m also the friendly voice of the EA Customer Support phone line!

Sophie Sampson

Director of Matheson Marcault

1. Who are you?
Sophie Sampson
2. What do you do?
I make games for physical spaces as half of Matheson Marcault
3. Why are you speaking at DGS?
I’m excited to come to Dublin and meet developers from the Irish scene
4. Fun Fact about yourself?
I’m a second generation game designer – my mum ran a studio making games for Spectrums.

Travis George

Game Developer and Co-Founder of new Unannounced Company

1. Who are you?
Im Travis George, I’ve been fortunate to leverage my lifelong passion for gaming into a career and have been working in game development for over 15 years in California. Came to Dublin in 2015 to work with Riot’s EU office to build a new development team here, and quickly  fell in love with the city and people.  In 2017, it was the right time to move on from Riot and start on a new challenge!
2. What do you do?
My real interest has always been strongest in building amazing teams which can create games that players love, and so recently I’ve decided make Dublin home for the foreseeable future and co-found a new game development studio with two incredibly talented partners who share similar passions and ideas about where the industry is going. It’s an incredibly challenging, yet thrilling time!
3. Why are you speaking at DGS?
I believe in the potential for Dublin to become a world class hub of game development, and want to do anything I can to help realise that potential.  There’s already a great Indy-development scene here and a close-knit community of real, talented creators.  Combine that with the technology expertise in the city today and the long history of creativity in Ireland, and there’s a real spark waiting to be lit. 
4. Fun Fact about yourself?
When I had just arrived in Ireland, I was speaking at an export business conference on the video game industry, and went to a panel on Irish Whiskey where I saw Paul Davis, the CEO of Nephin Whiskey, which is a new distillery under construction in Co. Mayo. We were introduced, and quickly discovered that we shared a lot of the same values relating to creating great products, despite the different industries. Ultimately I ended up as an investor in the company and serve on their Advisory Board helping them to develop meaningful connections with their customers through digital marketing and community interaction

James Brady

Freelance Game Developer (Worked on PUBG and The Forest)

1. Who are you?
James Brady, Industry artist from Ireland
2. What do you do?
Freelance Artist, Worked on PUBG, Insurgency Sandstorm, The Forest among many more. I also worked at Rockstar games and Creative Assembly Prior to freelancing
3. Why are you speaking at DGS?
I feel Ireland has huge potential to be the gaming hub of Europe with a lot of potential talent that just needs direction and inspiration to blossom. I felt with DGS, It would be a great opportunity for me to provide some in-sight to the industry as a developer and hopefully help get the gears turning in heads that want to break into the industry.
4. Fun Fact about yourself?
I play guitar and fly drones when I’m not working.

Olivier Masclef

MD & Co-founder of Black Shamrock

1. Who are you?
I am Olivier Masclef, I’m French but I live in Dublin for a bit more than a couple of years now. I have always been in love with computer games and when I was a kid I was a bedroom programmer, spending hours coding on my Sinclair ZX 81, my Commodore Vic 20, C64 and Amiga later on… my first job in the game industry was producer with infogrames, back in 1994… time flies !
2. What do you do?
I am managing director at Black Shamrock, a game development studio I co-founded in 2016. From zero to around 50 employees in just two years. The studio is now part of the Virtuos group, one of the biggest and most respected outsourcing and engineering companies dedicated to the game industry: 1,400 people worldwide working on several of the AAA titles you are playing at the moment…
3. Why are you speaking at DGS?
I have the experience of a strong economic cluster and great community around the video game sector in Lyon where I am coming from. By helping and nurturing your local game community, you are actually helping yourself… attracting and training talents, welcoming more contracts, having more people considering working with you from a global perspective… there is no immediate effect, but in long term it is extremely beneficial, I can testify about this.
4. Fun Fact about yourself?
I have studied business and after I graduated, instead of applying for a job in a bank or in audit.. I applied at Infogrames. My parents thought I’d ruin my carrer. Back in 1994, the process of making games was …different. I was hired by Infogrames as « producer » (a new position) and I had to manage a « huge » team of 7 people for one single game.. position was not permanent as they thought they’ll never make the same mistake of putting sooooo many people on a game !

Adam Whyte

CEO of Edge Esports Ltd and Head of Esports for Goat Agency

1. Who are you?

Adam Whyte, former sports lawyer and Head of Esports & Gaming at the Goat Agency. Now Founder of Edge Esports Ltd.

2. What do you do?
Edge Esports is the fastest path to pro. Our team has more than 30 years cumulative experience working with brands in gaming, professional sports and esports. We connect brands to talent in a meaningful and scalable way. 
Edge Esports:
  1. Provides brands and publishers with insight into how they can activate in esports and gaming
  2. Provides legal and consultative services to players, teams and leagues.
  3. Brings talent and brands to new tournaments and help to formulate coherent strategy around newly developed IP and products. 
We are committted to delivering return on investment for our partners and clients. We ensuring esports and gaming products and services are delivered in a regulated fashion. We use data and experience to produce authentic and quality products and campaigns to new audiences.
3. Why are you speaking at DGS?

I went to Trinity and my parents are Irish, sure!

4. Fun Fact about yourself?

When I was at Trinity, I was the lead singer in a rock band, Crescendo Rising… brutal name.

Katleen Evers

Founder of 4EversGames

1. Who are you?

Born in Belgium, living in France and working in the Gaming Industry, an odd combination! Member of Women in Games France, I’m a fervent supporter of diversity in the Gaming Industry! 

2. What do you do?

WW Publishing and distribution of PC Content, cross-platforms, Evangelism on Dev Tools, Scouting games for Investments,…

3. Why are you speaking at DGS?

Always eager to discover new games and studios, I want to discover the Irish Game Scene, meet new people and explore the Business opportunities.

4. Fun Fact about yourself?

Go, Belgian Red Devils, gooooo

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